Update 4.9 Patchnotes

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nidefawl
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Update 4.9 Patchnotes

Post by nidefawl » Fri Jun 27, 2014 9:50 pm

- New spawned Villagers have a chance to trade otherwise unobtainable high level Enchantent Books
For example Unbreaking VIII, Protection IX
- Fixed bug with crafting result preview
- Fixed mobspawners spawning mobs too fast!
- Fixed hoppers putting too many water bottles into brewing stands
- World Edit permissions can now be given out limited to single worlds
- Removed PlanetMinecraft from ingame voting.
We got removed from that site
- Added Essence of Undeath:
Every Essence of Undeath applied to a spawner takes 1000 "Creatures spawned" from it until 0
A spawner with lower total "Creatures spawned" is slightly faster

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pig001
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Re: Update 4.83 Patchnotes

Post by pig001 » Fri Jun 27, 2014 9:52 pm

3 characters. O_O
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Toguno
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Re: Update 4.9 Patchnotes

Post by Toguno » Fri Jun 27, 2014 10:17 pm

good job nide as usual

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FallOutAdam
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Re: Update 4.9 Patchnotes

Post by FallOutAdam » Sat Jun 28, 2014 6:52 am

Amazing :D
https://www.youtube.com/watch?v=OSCiMbMVDLI

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freshmw
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Re: Update 4.9 Patchnotes

Post by freshmw » Sat Jun 28, 2014 9:51 am

Finally *___*

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Re: Update 4.9 Patchnotes

Post by Soulmusician » Sat Jun 28, 2014 2:54 pm

A great help, thank you nidefawl.

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kingkayro
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Re: Update 4.9 Patchnotes

Post by kingkayro » Sun Jun 29, 2014 7:15 pm

I know why you made this patch and its a great idea with the new potions! But for Grinder-Owner like me this is horrible. I want to reset my spawner but then i saw that every spawner got a counter over 10.000 .. the highest got 20.000

so

10.000 Count / 1000 = 10 Potions
10 Potions * 6 Exp = 60 exp for a full reset of one spawner
60 Exp * 24 Spawners = 1,440 Exp per grinder
I got 4 Grinder with that amount so i need 5670 EXP for a full reset and after 4 weeks i may can do that again.
Because my Spawner got over 10.000 it will be much more Exp in reality !

I can't accept the others opinion thats not great..
Last edited by kingkayro on Mon Jul 21, 2014 6:54 pm, edited 2 times in total.

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Re: Update 4.9 Patchnotes

Post by pig001 » Sun Jun 29, 2014 7:18 pm

Its got to be hard to do though, as spawners then would be op.
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