Item frame redstone signal

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twinklehood
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Item frame redstone signal

Post by twinklehood » Wed Oct 28, 2015 12:44 pm

It doesn't seem like item frames are outputting a redstone signal. Can someone explain? Could it be fixed?
It's incredibly annoying to build around :(

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Re: Item frame redstone signal

Post by Bergman777 » Wed Oct 28, 2015 3:39 pm

Why would item frames output a redstone signal?
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Re: Item frame redstone signal

Post by MummieSenpai » Wed Oct 28, 2015 4:43 pm

Bergman777 wrote:Why would item frames output a redstone signal?

In vanilla 1.8 they do xD
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Re: Item frame redstone signal

Post by LumberJohs » Wed Oct 28, 2015 5:15 pm

this server doesn't have all the 1.8 features, so that's probably not in.
And how is it annoying to build around it? what did you do before 1.8 update came? X3
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Re: Item frame redstone signal

Post by Bergman777 » Wed Oct 28, 2015 5:53 pm

Mummie wrote:
Bergman777 wrote:Why would item frames output a redstone signal?

In vanilla 1.8 they do xD
But wwwwhhhyyyy? :blob8:
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Re: Item frame redstone signal

Post by amp » Wed Oct 28, 2015 6:07 pm

Vanilla? People play that????

Anyways, +1 to that simply because it opens doors to more creativity. :)
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Re: Item frame redstone signal

Post by twinklehood » Wed Oct 28, 2015 6:58 pm

It solves a very real problem of having a "lever" with different states. It should output a signal with strength 1-8 depending on rotation, meaning you can use it to conroll a system with 8 stages with only one control.

My current usecase is a compact dynamic enchanting station, where each rotation enables 2 bookshelves.

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