Boss spawner

Please post your suggestions to the server, webpage and forum in this forum!
Post Reply
User avatar
BobbyRyan
Premium 5
Accountname: devinhamster
Posts: 275
Joined: Mar 23, 2014
Last login: 5 months ago
Played: 1,290 hours
Blocks Mined: 1,217,088
Achievements: 141

Boss spawner

Post by BobbyRyan » Sun Nov 12, 2017 10:22 pm

I'm sick of noobs healing the vampire and making me kill more butler's, make a separate arena for addicts under plz
"Biceps is always with you" -paszaBiceps, Professional CS:GO Player for Virtus.Pro, champions of EMS One Katowice 2014
Image

USER_AVATAR
Hades
Premium 6
Accountname: ESP_ScOpEzZ
Posts: 192
Joined: Dec 26, 2013
Last login: 5 hours ago
Played: 4,389 hours
Blocks Mined: 7,451,974
Achievements: 215

Re: Boss spawner

Post by Hades » Sun Nov 12, 2017 11:41 pm

Kinda a good idea^

USER_AVATAR
Diesel
Premium 6
Location: Germany
Accountname: xXair_craftXx
Posts: 292
Joined: Aug 24, 2014
Last login: 8 days ago
Played: 620 hours
Blocks Mined: 915,071
Achievements: 183

Re: Boss spawner

Post by Diesel » Tue Nov 14, 2017 7:12 pm

I dont think this is an idea.
Better remove that when people die the boss heals itself.
When I was Special Unit I had no problem with the bosses.

Also from my point of view this does not make sense. Addicts usually do not die in arena -> so the effect is that specialunits vips and newbys cannot take part in Arena.

Better remove that the boss can heal itself, so "new" Players still can take party in Arena but it is not a problem
Biste nüchtern, biste schüchtern
Biste voll, biste toll!!!

User avatar
amp
Premium 6
Location: New York
Accountname: ChanceIsChance
Posts: 2514
Joined: Aug 28, 2012
Last login: 3 days ago
Played: 3,294 hours
Blocks Mined: 3,466,442
Achievements: 189
Contact:

Re: Boss spawner

Post by amp » Tue Nov 14, 2017 7:39 pm

LMAO. You do realize high ranking players do it too, right? I've personally seen good players run in with no armor and no weapon, just to die and heal the boss. This isn't a rank issue, imo. Would be a good idea to play 10hrs before unlocking arena access + Remove the arena task from the mentor system.
Question Authority.
Be Too Stupid To Stop.

Qu'importe le chemin que je prends j'aurai des regrets et des remords.

User avatar
pig001
Premium 6
Location: Scotland, UK
Posts: 959
Joined: Mar 31, 2013
Last login: 1 hour ago
Played: 2,770 hours
Blocks Mined: 504,603
Achievements: 171

Re: Boss spawner

Post by pig001 » Tue Nov 14, 2017 8:20 pm

So lock off a massive feature to new players until they grind 10 hours? Reminds me of EA...

You could always "help" the new player instead and give them tips on how to fight it? When I was a new player and while playing in 2013, people would rush to answer questions quickest. Sounds sad right? Well at least a majority of the questions were answered, compared to now where I could look in the chat log and hardly any questions are answered. Though that is partially due to not as many players, and afk players.

Also, making an older players arena means the newer players are going to struggle fighting the newer player boss, as we dont have enough new players to warrant doing that.
Image
Image

User avatar
amp
Premium 6
Location: New York
Accountname: ChanceIsChance
Posts: 2514
Joined: Aug 28, 2012
Last login: 3 days ago
Played: 3,294 hours
Blocks Mined: 3,466,442
Achievements: 189
Contact:

Re: Boss spawner

Post by amp » Tue Nov 14, 2017 9:05 pm

pig001 wrote:
Tue Nov 14, 2017 8:20 pm
So lock off a massive feature to new players until they grind 10 hours? Reminds me of EA...
I don't think the EA situation is comparable. EA locked off a feature (unless you paid for it) that would only be obtainable after 40hours of grinding, after collecting 60$ for the game. Craftland has a prerequisite game, as in you have to have bought Minecraft to play, but, that is a 20$ game.

In the logic of not restricting major game components based on play time, we'd have to not restrict the bound notch hammer (idk how to spell it... mjolnir?) to the immortal rank... Hell, we used to restrict players access to building be of like a 4chunk box (/warp beginner) until they played 2 hours when I joined...
Question Authority.
Be Too Stupid To Stop.

Qu'importe le chemin que je prends j'aurai des regrets et des remords.

User avatar
pig001
Premium 6
Location: Scotland, UK
Posts: 959
Joined: Mar 31, 2013
Last login: 1 hour ago
Played: 2,770 hours
Blocks Mined: 504,603
Achievements: 171

Re: Boss spawner

Post by pig001 » Tue Nov 14, 2017 10:44 pm

I know what the EA situation was, and it was a joke.

Yes, we used to make players spend 2 hours there, that was when we had a new player every hour or so, it’s no longer feasible to lock major features (e.g. the entire game) off to new players. Mjolner is not a "major feature", its a reward for playing so long, the arena is not a "reward for playing", it is a major feature.
Image
Image

User avatar
BobbyRyan
Premium 5
Accountname: devinhamster
Posts: 275
Joined: Mar 23, 2014
Last login: 5 months ago
Played: 1,290 hours
Blocks Mined: 1,217,088
Achievements: 141

Re: Boss spawner

Post by BobbyRyan » Wed Nov 15, 2017 8:19 pm

I suggested making 2 arenas, not locking new players from it...
"Biceps is always with you" -paszaBiceps, Professional CS:GO Player for Virtus.Pro, champions of EMS One Katowice 2014
Image

User avatar
Beandon
Premium 4
Location: Land of Crumpets
Accountname: DiamGamingWTF
Posts: 104
Joined: Dec 19, 2013
Last login: 2 hours ago
Played: 1,655 hours
Blocks Mined: 4,846,475
Achievements: 210
Contact:

Re: Boss spawner

Post by Beandon » Sun Nov 19, 2017 12:38 pm

2 arenas. I'd be fine with this if higher up players are locked out of the other one to prevent gaining 2x the loot and whining at the newer players anyway...

Additionally, the arena that's meant for newer players would never be used since we don't currently have enough new players to warrant that kind of idea. Also THEY'RE NEW they have no clue what they're doing against the boss and would probably never get it done without assistance of an experienced player. "But all you need to do is click and kite" Not all players can do that and stop assuming people can. Not everyone is a 500hr 'veteran' on a minecraft server or heck even Minecraft in general.

Also, it's 200 health. You can easily sort that out in a few weapon swings, I really don't see the issue here. And as amp said:
amp wrote:
Tue Nov 14, 2017 7:39 pm
You do realize high ranking players do it too, right? I've personally seen good players run in with no armor and no weapon, just to die and heal the boss.
It's not a rank issue. People can do it just to be assholes or just because they don't have the gear. Not everyone owns the same "amazingly OpieOp" stuff some people own. Heck I've died a couple times to the boss because I was testing the Revenant Greataxe or just because I wasn't paying attention to my healthbar when I didn't have "decent" gear.

All in all, we don't have enough new players right now to warrant an entirely new arena that they wouldn't be able to complete themselves anyway.

TL;DR: deal with it and leave if you dislike it.
Image

“Common sense is genius dressed in its working clothes.”
“Oh I'm sorry. I hadn't realized you'd recieved your PhD from Know-It-All University.”

User avatar
Nox
Premium 6
Accountname: darkwayers
Posts: 305
Joined: Jan 03, 2015
Last login: 12 minutes ago
Played: 4,799 hours
Blocks Mined: 7,224,971
Achievements: 210

Re: Boss spawner

Post by Nox » Mon Nov 20, 2017 7:23 pm

Beandon wrote:
Sun Nov 19, 2017 12:38 pm
2 arenas. I'd be fine with this if higher up players are locked out of the other one to prevent gaining 2x the loot and whining at the newer players anyway...

Additionally, the arena that's meant for newer players would never be used since we don't currently have enough new players to warrant that kind of idea. Also THEY'RE NEW they have no clue what they're doing against the boss and would probably never get it done without assistance of an experienced player. "But all you need to do is click and kite" Not all players can do that and stop assuming people can. Not everyone is a 500hr 'veteran' on a minecraft server or heck even Minecraft in general.

Also, it's 200 health. You can easily sort that out in a few weapon swings, I really don't see the issue here. And as amp said:
amp wrote:
Tue Nov 14, 2017 7:39 pm
You do realize high ranking players do it too, right? I've personally seen good players run in with no armor and no weapon, just to die and heal the boss.
It's not a rank issue. People can do it just to be assholes or just because they don't have the gear. Not everyone owns the same "amazingly OpieOp" stuff some people own. Heck I've died a couple times to the boss because I was testing the Revenant Greataxe or just because I wasn't paying attention to my healthbar when I didn't have "decent" gear.

All in all, we don't have enough new players right now to warrant an entirely new arena that they wouldn't be able to complete themselves anyway.

TL;DR: deal with it and leave if you dislike it.
2 things.

1. don't refer to people as assholes, please...

2. There are a bunch of pre-made arenas around the worlds.

Post Reply

Who is online

Users browsing this forum: No registered users and 7 guests