Mentor Revamp

Please post your suggestions to the server, webpage and forum in this forum!
Post Reply
USER_AVATAR
Hamster
Premium 6
Accountname: hamham1111
Posts: 68
Joined: Aug 11, 2012
Last login: 2 months ago
Played: 2,629 hours
Blocks Mined: 4,762,853
Achievements: 221

Mentor Revamp

Post by Hamster » Fri Mar 24, 2017 2:34 am

The current mentor system has a few flaws. It can be a useful system if the teacher describes what fully all of the tasks, but even then there are still several gaps in knowledge. Some examples of what it could also include:

Spawners being picked up and how they work
Wall sign tutorials
Infusement
Getting help setting up regions
Dimension difficulty
Minigames
Setting up shop chests
All the dungeons (Bronze, Silver, Gold, Greycliff, Vanilla, Elysian)
Sorting systems


Along with all of these 'new' tasks, you would have to add some way of deciding which things the student does and doesnt already know, so you can specifically help them with what they need to know, and not just a vague overview of alot of things. For example you could have a list of all of the tasks, and they can tick what they do and don't know, and the tasks they don't know is the tasks they will have to complete
[center]nice meme bigboy[/center]

User avatar
Lucipo
Premium 6
Location: The Sinnoh Region
Accountname: thecreeperking01
Posts: 118
Joined: Feb 01, 2013
Last login: 2 months ago
Played: 1,876 hours
Blocks Mined: 2,128,919
Achievements: 241

Re: Mentor Revamp

Post by Lucipo » Fri Apr 07, 2017 10:03 pm

No offense, but I really don't want to do all 4+ dungeons, including elysian, find a spawner, set up a shop, and alot more 100 TIMES!
arbr is best mod 2017

vote arbr for admin

Post Reply

Who is online

Users browsing this forum: No registered users and 11 guests