When you kill a mob, the xp sorrounding it will attract it self to you and become a part of your xp lvl. I would like this attraction to be stronger if you have donated, lets say Premium V and higher gets stronger attraction to xp.
What you guys think
Improved "magnet"
- Bubik2
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Re: Improved "magnet"
Would be cool for mobs they are not spawned by spawners
Would be a improve for afk grinding
pls no
Would be a improve for afk grinding
pls no
Last edited by Bubik2 on Thu Jan 05, 2017 9:14 am, edited 1 time in total.
Just a Bubik :O
(My English is always bad)
(My English is always bad)
- Diesel
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Re: Improved "magnet"
I like this.
But its not fair in Arena.
When a boss is killed high Premium Players would get all the xp
But its not fair in Arena.
When a boss is killed high Premium Players would get all the xp
- SecondStandard
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- stangeby
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Re: Improved "magnet"
Nice points. Is it possible for the "magnet" to not work for xp from bosses and mobs from spawners? Only the one's that is spawned in the wild?
- Diesel
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Re: Improved "magnet"
stangeby wrote:Nice points. Is it possible for the "magnet" to not work for xp from bosses and mobs from spawners? Only the one's that is spawned in the wild?
Yeah this is absolutely possible
- Arbr
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Re: Improved "magnet"
if your only person in area it should instantly go to you
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