A idea for having 200 Achievement Points.

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YT_Rivenful
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A idea for having 200 Achievement Points.

Post by YT_Rivenful » Wed Jan 27, 2016 1:49 pm

After a player earns 200 Achievement Points they will be invited to a warp to an island. On this island there will be level 14 Animal Spirits all around the island Non aggressive, These Animal Spirits will have 800 health each and if attacked they will attack back and hit really hard with the Void damaging effect.

Drops: These Animal Spirits will drop a Helmet that will look like a Mask, These Masks will drop as an Uncharged Mask with a 1/950 Drop chance, To charge these masks you must use End Dragon Souls 8 of them with the Uncharged mask in the center, it will craft a Charged Mask (10). These Masks will boost all mcmmo levels by 30% faster Exp rate but, Every charge is consumed by 1 level in a skill.

By giving these Spirits a Long ranged attack I think that players would not be able to just sit and train their mcmmo skills off of these without getting Killed, With the Void damaging effect that would come from the longed ranged attacks players would have to heal themselves and watch their health.

Points why this would be a good thing to have in game:

- A highly Valuable Item in game.
- Helps with skills for when they get raised again or people that got a hard time spending time leveling up.
- Keep players on with Something to work towards for until they reach 200 Achievements.
- Charging the mask could be considered as a money drain from the economy.
- Unlocking new areas is really fun for a lot of players.
- Something New to do in the game.
Last edited by YT_Rivenful on Wed Jan 27, 2016 3:29 pm, edited 3 times in total.
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Re: A idea for having all Achievements completed.

Post by Kye » Wed Jan 27, 2016 2:34 pm

Nice but Some achievements are impossible to get at this point because there are 2 secret ones that people don't know how to get.But the idea is good.
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Re: A idea for having all Achievements completed.

Post by MummieSenpai » Wed Jan 27, 2016 2:47 pm

well the thing is there is a 4k hrs achievment now not all players are even close to it so it will only for the players that stick for long time
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Re: A idea for having 200 Achievement Points.

Post by pig001 » Wed Jan 27, 2016 4:11 pm

"Nice but Some achievements are impossible to get at this point because there are 2 secret ones that people don't know how to get.But the idea is good."
Which achievements? Theres a few I know off, but if there are any more, please put them on the bug tracker, or a forum post.
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Re: A idea for having 200 Achievement Points.

Post by Joyman533 » Wed Jan 27, 2016 7:27 pm

pig001 wrote:"Nice but Some achievements are impossible to get at this point because there are 2 secret ones that people don't know how to get.But the idea is good."
Which achievements? There's a few I know off, but if there are any more, please put them on the bug tracker, or a forum post.
There's a whole list in an old bugtracker post. The ones I remember off the top of my head are Just try it, it's only Quakecraft! and Trembling at the Tower.
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Re: A idea for having 200 Achievement Points.

Post by Diesel » Wed Jan 27, 2016 7:52 pm

Joyman533 wrote:
pig001 wrote:"Nice but Some achievements are impossible to get at this point because there are 2 secret ones that people don't know how to get.But the idea is good."
Which achievements? There's a few I know off, but if there are any more, please put them on the bug tracker, or a forum post.
There's a whole list in an old bugtracker post. The ones I remember off the top of my head are Just try it, it's only Quakecraft! and Trembling at the Tower.
Trekking The Tower Is For dying 50 Times at /Warp Chtower
Idk about just try it... There is also my work here is done thats for killing 100 lvl 10 creepers

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Re: A idea for having 200 Achievement Points.

Post by MummieSenpai » Wed Jan 27, 2016 7:58 pm

@ diesel i have 2 rows of hp and maxed out acrobatics its hard to die there with that
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Re: A idea for having 200 Achievement Points.

Post by Joyman533 » Wed Jan 27, 2016 8:37 pm

Diesel wrote:
Joyman533 wrote:
pig001 wrote:"Nice but Some achievements are impossible to get at this point because there are 2 secret ones that people don't know how to get.But the idea is good."
Which achievements? There's a few I know off, but if there are any more, please put them on the bug tracker, or a forum post.
There's a whole list in an old bugtracker post. The ones I remember off the top of my head are Just try it, it's only Quakecraft! and Trembling at the Tower.
Trekking The Tower Is For dying 50 Times at /Warp Chtower
Idk about just try it... There is also my work here is done thats for killing 100 lvl 10 creepers
I was talking about achievements that no longer work, not difficult achievements.
Helper 5/1/15 to 12/25/15.
Please donate rails, stonebricks, and gold ores to the hopper at /warp TheSC. We need many of those in order to build the railroad network in Greycliff.

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Re: A idea for having 200 Achievement Points.

Post by pig001 » Wed Jan 27, 2016 9:25 pm

Trembling at the tower was already disabled, and just try it is able to be done, but you need to do a monster kill, which is 5 or 6 I believe in a row. Might even be more.
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Re: A idea for having 200 Achievement Points.

Post by TheLegendJet » Wed Jan 27, 2016 10:53 pm

pig001 wrote:Trembling at the tower was already disabled, and just try it is able to be done, but you need to do a monster kill, which is 5 or 6 I believe in a row. Might even be more.
Do you only have to do those amount of Kills to get the Achievement and then you're free to go out of the game, or do you also have to win?

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