Difficult Point Tokens Suggestion.
- YT_Rivenful
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Difficult Point Tokens Suggestion.
What are Difficult points: The higher difficult points you got the Higher level mobs that get spawned near you can go up to monsters level 30 depending on how many difficult points a player got. Difficult points can be applied to the player by finding difficult Tokens.
How to get Difficult point tokens: Super rare drop from any monster, A little less rare from boss drops, and killing arena bosses should give lots of them.
Each Token is worth 1 point, it takes 20 points to increase the level of monsters that spawn.
Whats the point in making monsters more difficult to kill? For players who wants to have more of a challenge in killing monsters and it can help players get their mcmmo skills up a lot faster.
Mummie's Idea: Have tokens into Arena Bosses rewards!
1st Place +4 Tokens
2nd = +3 Tokens
3rd = +2 Tokens
Rest = +1 Token
Super bosses killed = +2 ontop of the normal token drop
Difficult points should be able to be turned off/on with a command.
NOTE: These points only increase Natural monster Levels not ones that are Spawned by Mob Spawners.
How to get Difficult point tokens: Super rare drop from any monster, A little less rare from boss drops, and killing arena bosses should give lots of them.
Each Token is worth 1 point, it takes 20 points to increase the level of monsters that spawn.
Whats the point in making monsters more difficult to kill? For players who wants to have more of a challenge in killing monsters and it can help players get their mcmmo skills up a lot faster.
Mummie's Idea: Have tokens into Arena Bosses rewards!
1st Place +4 Tokens
2nd = +3 Tokens
3rd = +2 Tokens
Rest = +1 Token
Super bosses killed = +2 ontop of the normal token drop
Difficult points should be able to be turned off/on with a command.
NOTE: These points only increase Natural monster Levels not ones that are Spawned by Mob Spawners.
Last edited by YT_Rivenful on Wed Nov 25, 2015 9:17 pm, edited 5 times in total.
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- BeepBoop
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Re: Difficult Point Tokens Suggestion.
I'd see this being abused for mcmmo grinding, but if theres a way around it im up for it.
- YT_Rivenful
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Re: Difficult Point Tokens Suggestion.
It would be natural mobs hadesHades wrote:I'd see this being abused for mcmmo grinding, but if theres a way around it im up for it.
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- MummieSenpai
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Re: Difficult Point Tokens Suggestion.
how is it going to work for players that already have the mob killing achievements (like me)Jay wrote:What are Difficult points: The higher difficult points you got the Higher level mobs that get spawned near you can go up to monsters level 30 depending on how many difficult points a player got. Difficult points can be applied to the player by finding difficult Tokens.
How to get Difficult point tokens: Super rare drop from any monster, A little less rare from boss drops, and mob killing achievements should give lots of them.
Each Token is worth 1 point, it takes 20 points to increase the level of monsters that spawn.
Whats the point in making monsters more difficult to kill? For players who wants to have more of a challenge in killing monsters and it can help players get their mcmmo skills up a lot faster.
do they have a set amount already or do the achievements reset
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- YT_Rivenful
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Re: Difficult Point Tokens Suggestion.
Well im not too sure maybe it can be New arena Achievements instead? , 1 Arena boss = 2 Tokens, 5 Arena bosses = 4 Tokens, and then bigger ones like 1000 Arena bosses 500 tokensMummieSenpai wrote:how is it going to work for players that already have the mob killing achievements (like me)Jay wrote:What are Difficult points: The higher difficult points you got the Higher level mobs that get spawned near you can go up to monsters level 30 depending on how many difficult points a player got. Difficult points can be applied to the player by finding difficult Tokens.
How to get Difficult point tokens: Super rare drop from any monster, A little less rare from boss drops, and mob killing achievements should give lots of them.
Each Token is worth 1 point, it takes 20 points to increase the level of monsters that spawn.
Whats the point in making monsters more difficult to kill? For players who wants to have more of a challenge in killing monsters and it can help players get their mcmmo skills up a lot faster.
do they have a set amount already or do the achievements reset
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- MummieSenpai
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Re: Difficult Point Tokens Suggestion.
What about this first on arena = +4
2nd = +3
3rd = +2
Rest = +1
Super bosses killed = +2 ontop of the normal token drop
2nd = +3
3rd = +2
Rest = +1
Super bosses killed = +2 ontop of the normal token drop
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okay 300 char limit lets fill it up shall we
no clue what to write here more To be honest
if you reading this you have noting to do or just interested in what i have to say
then i need to disappoint you i dont have anything interested to say
Sorry:(
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okay 300 char limit lets fill it up shall we
no clue what to write here more To be honest
if you reading this you have noting to do or just interested in what i have to say
then i need to disappoint you i dont have anything interested to say
Sorry:(
- YT_Rivenful
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Re: Difficult Point Tokens Suggestion.
Good idea I like it like thatMummieSenpai wrote:What about this first on arena = +4
2nd = +3
3rd = +2
Rest = +1
Super bosses killed = +2 ontop of the normal token drop
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- MummieSenpai
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Re: Difficult Point Tokens Suggestion.
so if we make a little calculation how fast you get higher mobsJay wrote:Good idea I like it like thatMummieSenpai wrote:What about this first on arena = +4
2nd = +3
3rd = +2
Rest = +1
Super bosses killed = +2 ontop of the normal token drop
you do 3 arena bosses a day 2 solo 1 you get first
That will be 4+4+3 = 11
and if you have this 7 days a week you get higher mobs fast
thats 77 points in a week.
so thats a bit high in my eyes so you gain 3 mob lvls in a week and on the second week you get 4 lvls and so on
if there is more than 4 players the tokens will be handed out will balance that a bit i think
or there is something that checks the amount of players and if there is like 2 .
so you get something like this:
Check players amount = 2
payout first place = 2
payout second place = 1
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okay 300 char limit lets fill it up shall we
no clue what to write here more To be honest
if you reading this you have noting to do or just interested in what i have to say
then i need to disappoint you i dont have anything interested to say
Sorry:(
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okay 300 char limit lets fill it up shall we
no clue what to write here more To be honest
if you reading this you have noting to do or just interested in what i have to say
then i need to disappoint you i dont have anything interested to say
Sorry:(
- Diesel
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Re: Difficult Point Tokens Suggestion.
In my opinion you should be able to turn difficult mobs off, because it may be annoying have powerful mobs around all the timeJay wrote:What are Difficult points: The higher difficult points you got the Higher level mobs that get spawned near you can go up to monsters level 30 depending on how many difficult points a player got. Difficult points can be applied to the player by finding difficult Tokens.
How to get Difficult point tokens: Super rare drop from any monster, A little less rare from boss drops, and killing arena bosses should give lots of them.
Each Token is worth 1 point, it takes 20 points to increase the level of monsters that spawn.
Whats the point in making monsters more difficult to kill? For players who wants to have more of a challenge in killing monsters and it can help players get their mcmmo skills up a lot faster.
Mummie's Idea: Have tokens into Arena Bosses rewards!
1st Place +4 Tokens
2nd = +3 Tokens
3rd = +2 Tokens
Rest = +1 Token
Super bosses killed = +2 ontop of the normal token drop
NOTE: These points only increase Natural monster Levels not ones that are Spawned by Mob Spawners.
- YT_Rivenful
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Re: Difficult Point Tokens Suggestion.
I'll add this to the suggestion it's a fair point being able to turn off and on your difficult pointsDiesel wrote:In my opinion you should be able to turn difficult mobs off, because it may be annoying have powerful mobs around all the timeJay wrote:What are Difficult points: The higher difficult points you got the Higher level mobs that get spawned near you can go up to monsters level 30 depending on how many difficult points a player got. Difficult points can be applied to the player by finding difficult Tokens.
How to get Difficult point tokens: Super rare drop from any monster, A little less rare from boss drops, and killing arena bosses should give lots of them.
Each Token is worth 1 point, it takes 20 points to increase the level of monsters that spawn.
Whats the point in making monsters more difficult to kill? For players who wants to have more of a challenge in killing monsters and it can help players get their mcmmo skills up a lot faster.
Mummie's Idea: Have tokens into Arena Bosses rewards!
1st Place +4 Tokens
2nd = +3 Tokens
3rd = +2 Tokens
Rest = +1 Token
Super bosses killed = +2 ontop of the normal token drop
NOTE: These points only increase Natural monster Levels not ones that are Spawned by Mob Spawners.
Instagram: @Rivenful_Photo, Follow me to see my work.
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