Bukket playtime

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Diesel
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Bukket playtime

Post by Diesel » Sun Nov 01, 2015 9:34 pm

I dont like that you "lose" playtime when u are on the bukket server. Im kinda active on the bukket so i lose playtime i could have by playing on the modded :cry: i would love that the playtime on the bukket server fees to your total playtime. That would be extremly cool and "losing" playtime keeps me from being even more active on the awesome bukket server! :cussing: :headbang: :argue:

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Re: Bukket playtime

Post by Seox » Sun Nov 01, 2015 10:34 pm

bukkit* bukkit* bukkit* bukkit* bukkit*

Yes, definitely. it would really be nice to connect playtime from bukkit and modded. +1
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Re: Bukket playtime

Post by Diesel » Mon Nov 02, 2015 1:24 pm

Oh thx seoxx for the correction xD stupid autocorrect :headbang: :cussing: :happyhippy:

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Re: Bukket playtime

Post by Frozenius » Tue Nov 03, 2015 7:16 pm

Also good for new player they played on bukkit before :thumbsup:
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Re: Bukket playtime

Post by nickmcski » Tue Nov 03, 2015 9:36 pm

I'm sorry but I don't think this will work, and if it did it would require am emence ammount of work. We would need to implement a plugin into all of the server to keep track of playtime VS afk time. Then we would have to find a way to save that to the database, that can cause some problems if your cache on the main server haven't been written to database yet.

Also we would have to impose a restriction, forcing you to be on only one server at a time. To my knowledge you would be able to be on modded and vanilla at the same time, we would have to disable this if we were to link the two servers together.
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Re: Bukket playtime

Post by Joyman533 » Tue Nov 03, 2015 9:44 pm

Then, how about a separate statistic for bukkit playtime? Without adding it to the main playtime?
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Re: Bukket playtime

Post by nickmcski » Tue Nov 03, 2015 10:03 pm

Joyman533 wrote:Then, how about a separate statistic for bukkit playtime? Without adding it to the main playtime?
That's still a lot of work for something that isn't used too much, most of our attention is focused on the main server.

Making a system like that is possible, but it requires a lot of work because each system would have a plugin to track playtime, then the bungee server would have to receive all that data and cache it and handle all the database operations.
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Re: Bukket playtime

Post by Diesel » Wed Nov 04, 2015 1:05 pm

nickmcski wrote:I'm sorry but I don't think this will work, and if it did it would require am emence ammount of work. We would need to implement a plugin into all of the server to keep track of playtime VS afk time. Then we would have to find a way to save that to the database, that can cause some problems if your cache on the main server haven't been written to database yet.

Also we would have to impose a restriction, forcing you to be on only one server at a time. To my knowledge you would be able to be on modded and vanilla at the same time, we would have to disable this if we were to link the two servers together.
i can be online with on the 2 servers at the same time, but this will cause low fps and i will go afk after a while on the modded server :/

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