A welcoming guide to craftland.

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Red
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A welcoming guide to craftland.

Post by Red » Fri May 29, 2015 3:08 pm

Nide, if you are reading this I have recently had an idea to help new players get settled into craftland.

I have noticed that new players to the server don't know where they should begin or what they are doing so, I think that you should write a book that all new players spawn with which will tell them the basics of craftland, for example the worlds there are, where to begin and what they can do on the server like the arena.

I feel like this will help new players because it means that they won't feel like they are bothering anyone by asking questions like "Where shall I start?" and "What can I do on this server?".

[Edit]
And possibly warn them about esto...

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Re: A welcoming guide to craftland.

Post by Nox » Fri May 29, 2015 3:18 pm

For new players a warning so they won't leave when someone says out of the nothing reported like esto is doing..
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Re: A welcoming guide to craftland.

Post by pig001 » Fri May 29, 2015 4:39 pm

The wiki contains a lot of this kinda of this information, but players dont go to read an entire wiki first. I could attempt a small book that either a) links to the wiki or b) contains some information about starting up(similar to a infusement book or mutation guide).
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Re: A welcoming guide to craftland.

Post by amp » Fri May 29, 2015 4:47 pm

pig001 wrote:The wiki contains a lot of this kinda of this information, but players dont go to read an entire wiki first. I could attempt a small book that either a) links to the wiki or b) contains some information about starting up(similar to a infusement book or mutation guide).
I was actually beginning to update my noob guide that I'd made many months ago. You could always copy pasta parts of that into a book given out at spawn.
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Re: A welcoming guide to craftland.

Post by pig001 » Fri May 29, 2015 4:56 pm

I just discussed an idea with a few on ts, which was simply a book that made people warp to places. Sounds terrible, right? Well the book would be given to new players, and would allow them to teleport to spesific places, such as the arena, mining world(Or any world infact), a tutorial area etc. Which I kinda like. Still needs expanding though.
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Re: A welcoming guide to craftland.

Post by FallOutAdam » Sat May 30, 2015 5:20 pm

I think it would just be easier, simpler and much more efficient if there was a brief guide to starting Craftland written into a book ingame and added to the /book command. New players would also spawn with the book.
https://www.youtube.com/watch?v=OSCiMbMVDLI

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Re: A welcoming guide to craftland.

Post by Red » Sat May 30, 2015 7:34 pm

FallOutAdam wrote:I think it would just be easier, simpler and much more efficient if there was a brief guide to starting Craftland written into a book ingame and added to the /book command. New players would also spawn with the book.
That is basically my idea :P
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Re: A welcoming guide to craftland.

Post by nickmcski » Sun May 31, 2015 2:22 am

Books just suck though, no one wants to sit down a read a book that has limited formatting and interactivity options. If you really want to make a beginner guide make it on the wiki and format it nicely, then I will add a Help button somewhere for each GUI and have it redirect to a page on the wiki. That way you have all the formating options, version control, and community development benefits that come with the wiki, with still being able to convey the same information
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Re: A welcoming guide to craftland.

Post by Soulmusician » Sun May 31, 2015 8:32 am

nickmcski wrote:Books just suck though, no one wants to sit down a read a book that has limited formatting and interactivity options. If you really want to make a beginner guide make it on the wiki and format it nicely, then I will add a Help button somewhere for each GUI and have it redirect to a page on the wiki. That way you have all the formating options, version control, and community development benefits that come with the wiki, with still being able to convey the same information
Sounds good, get one to do it i guess is the problem.

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