In game Player voices

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Think this would be fun?

Yeah.
3
60%
Nope.
2
40%
 
Total votes: 5

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YT_Rivenful
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In game Player voices

Post by YT_Rivenful » Wed Jan 28, 2015 9:38 pm

Suggesting that Craftland should have a 30 block range voice chat where you can hold down a button and speak to nearby players with voice coming from ur character. Closer the player is to another player while using voice chat the louder the voice is and the further away the player is the more quiet the voice is. You can make it when you click on a player profile details there could be a way to mute their voice chat, a few weeks i was playing unturned and in that game u can hold down ALT and speak to nearby players its really fun to do.

Helpers+ could take away the player ability to voice chat for a long period of time and if they don't learn their lesson they could lose it for good.
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Joyman533
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Re: In game Player voices

Post by Joyman533 » Wed Jan 28, 2015 11:20 pm

Would be nice with a setting to disable it.
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Re: In game Player voices

Post by hhhtylerw » Thu Jan 29, 2015 1:57 am

I like the sound of that. I just happen to play Unturned and Rust which also has a voice chat thing. Maybe the key could be the V key for "voice." Another random thing, in Rust Alpha (the new one) The player's mouth moves to what you say. I don't know if this can be incorporated because our heads are just multi-colored blocks. Like Joyman said a disable button would be nice. This is basically teamspeak but is slightly more convenient. Please add this if possible, (Probably not.)
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Re: In game Player voices

Post by nickmcski » Thu Jan 29, 2015 4:46 am

I really don't this we will add this because it can be annoying when you first join so it will be disabled. And for a feature that only a few players will enable it's not worth the massive ammount of time the client side and voice server would require.
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Re: In game Player voices

Post by pig001 » Thu Jan 29, 2015 10:07 am

Plus, theres not much of a way of moderating it, unless staff can hear all conversations, but I defiantly wouldnt like to constantly hear everyone talking at the same time.
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Re: In game Player voices

Post by Arbr » Thu Jan 29, 2015 2:37 pm

I like the idea and Ik it probably be difficult to moderate and annoying. But only way I could see working is if there was a way to link teamspeak to the main server and have players be able to access it through the craftland menu if needed. Honestly though I wouldnt expect this ever happening.

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