High level Mob spawn Suggestion

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Would you like these Mutant level 30 Mobs to be Spawned into the Mining world once a day?

Yes.
4
80%
No.
1
20%
 
Total votes: 5

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YT_Rivenful
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High level Mob spawn Suggestion

Post by YT_Rivenful » Tue Dec 23, 2014 8:05 pm

Anytime during the Day there is a chance a level 30 mob will spawn 80 blocks away from a random player and that player can choose to invite friends to take it down or solo. When this High level mob spawns it leaves a message in chat "Feel my Wrath" and it can be any mob Aether/Normal/Nether Type and It is 28 blocks tall with 3k health and really high damage. When this Mob spawns the player it spawns by gets a message "Evil is near you" and that player can see it easy from a distance becuse how tall it is and for other players they can use the map on the website to locate where this Monster is.
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Re: High level Mob spawn Suggestion

Post by pig001 » Tue Dec 23, 2014 8:07 pm

Higher playtime = Higher chance of it spawning near possibly? As Im pretty sure that it will eventually show up at some apprentices house and that will not be good
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Re: High level Mob spawn Suggestion

Post by Hamster » Tue Dec 23, 2014 8:09 pm

Good idea but it should only spawn for certain ranked players, as it solves pig's problem ie specialunit+
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Re: High level Mob spawn Suggestion

Post by YT_Rivenful » Tue Dec 23, 2014 8:10 pm

pig001 wrote:Higher playtime = Higher chance of it spawning near possibly? As Im pretty sure that it will eventually show up at some apprentices house and that will not be good
Yeah that is a good idea Pig, Make it so these mobs cant spawn inside of someones region and players must have VIP first before these mobs even spawn near them
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Re: High level Mob spawn Suggestion

Post by YT_Rivenful » Tue Dec 23, 2014 8:11 pm

Ham wrote:Good idea but it should only spawn for certain ranked players, as it solves pig's problem ie specialunit+
Thats another good idea! And it gives VIP's somethingto look forward too so they stay on for another 7 days
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Re: High level Mob spawn Suggestion

Post by Banana_Cannon » Tue Dec 23, 2014 10:10 pm

Wheres the never option?
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Re: High level Mob spawn Suggestion

Post by Joyman533 » Tue Dec 23, 2014 11:42 pm

Banana_Cannon wrote:Wheres the never option?
Yeah. Jay, you forgot to put a "Never" option in your poll.

Nothing against you personally, but I just don't like this idea.

There seems to be a mistaken idea that older/more experienced players always have tough armor on and need to be challenged more. This is very untrue. I consider my self an old player and a very experienced player, yet I simply do not find it fun to randomly battle hard mobs that others don't have to. I would probably die if a mob like this was forced upon be since my normal armor is semi-broken Gravitite Armor with no enchantments. This suggestion literally punishes people for playing a while on Craftland.

If you want to add something like this, it needs to be voluntary and not forced upon us.
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Re: High level Mob spawn Suggestion

Post by amp » Tue Dec 23, 2014 11:50 pm

Before, I agreed, but, after reading what Joyman said, I think this needs to change. An maybe something where you can opt-out? Some old players are bored, but, don't want to have to fight an OP mob every few minutes.
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Re: High level Mob spawn Suggestion

Post by Banana_Cannon » Wed Dec 24, 2014 12:32 am

Yea lol, I don't even wear armour half the time and I never carry any weapon on me. I only have 2 swords and theyre rotting away in my chests.
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Re: High level Mob spawn Suggestion

Post by YT_Rivenful » Wed Dec 24, 2014 12:39 am

Joyman: The poll is just to see if it was into the game and what most people would like for the time between the spawns, and the Mob wouldn't hit harder than the arena boss if it did it would not make sense because the arena boss is supposed to be the hardest boss in game.

Chance: im not sure what opt-out means but when this mob spawns its 80 blocks away and wouldn't get aggro to the player unless they were un a 20 block radius they could also stay neutral until the player hits it first so the player got to pick if they would fight it or not.
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