New Boss! <Insert Generated Name Here>, The Frozen!

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What should the Frozen's Special Items be?

Poll ended at Mon Sep 02, 2013 3:33 pm

Armour Set
2
15%
Tool Set (Pick, Shovel, Axe, Sword)
3
23%
Both
8
62%
 
Total votes: 13

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New Boss! <Insert Generated Name Here>, The Frozen!

Post by DakotaSpine » Tue Jul 16, 2013 12:19 am

I know it would be hard to code, and probably won't happen, but I think it would be one of the coolest (no pun intended) things Craftland has done if it added a new Aether boss! Basically the Sun Spirit, but now much stronger, a deeper blue version of it's hit skin, and with ice spikes coming out of it's back. It is bent on revenge with new attacks, movement patterns, and more powerful attacks. But there is a catch. To further extend the progression aspect of the Aether, you need a full set of Phoenix Armour to survive the bitter cold. This is because upon going a few steps through the entrance, you instantly start rapidly loosing health with a status effect called "Freezing". Most bricks inside the dungeon (Which is the same thing, only the Hellfire Stone is now a blue color, and the room is a bit bigger with frozen trees outside) are coated in ice, which is represented with white cracks and covering, they are slippery and effect the fight, but we will get o nthat later. The Frozen will leave blue flames which will slowly tear away at your Phoenix Armour if you are in it. And now the only way to beat him is instead of him shooting fire balls and you having to hit him with the icy ones, he will shoot ice balls and you must hit the fire balls when they are floating like ice balls, and when you hit them , they bounce around like crazy, hitting 3 blocks before disappearing (Only when hit of course, if they aren't hit, they eventually vanish like normal ice balls). The ice balls, of course, still hurt you when they hit you. When they hit the ground, they thaw the ground in a + shape, producing Hellfire Stone. That Frozen Hellfire we mentioned earlier has another trait to it. Instead of thawing instantly, it has to be hit twice to be fully thawed. Once there is at least some Hellfire Stone thawed, The Frozen will slowly lose health constantly at a slow rate, it doesn't happen very rapidly because the more Hellfire Stone you thaw fully, the more damage The Frozen slowly looses. Every time he loses 1/10 of his health bar, he spawns an Ice Minion, a more powerful version of the Sun Spirit, but looks just like The Frozen, has more health, and can sometimes shoot an ice ball. And has a small small chance of refreezing a Hellfire Stone (rarely fully). Once the 9th Ice Minion is spawned, he goes out on his last leg and gains 3 Ice Sheilds that wont go away, and prevent him from losing health, his skin is also a little more white. To destroy these sheilds, you must hit them with a fire ball to destroy them, making The Frozen more white from melting each time. Once all three sheilds are gone, attack him rapidly, making his last bit of his health bar go down slowly, showing how strong he was, and now is near defeat. When the final blow is done, a gust of freezing wind comes in, causing him to vanish into nothing, while freezing over the whole room completely, revealing a transparent set of blocks. Smash these blocks and unlock the chest behind to claim some of the best loot in the game! Glacial Gear! A full set of Glacial Armour will make you near immune to ice balls, as well as "Freezing" effect, and slightly deduct the damage you take from ice minions. The armour however is quite rare compared to the other loots. The Frozen Axe, Pickaxe, and Spear all have a 10 block reach and do some of the strongest damage in the game, but again, are quite rare loot. There can be some other things to like "Freezing Regen Stone" that are more durable and quicker than normal regeneration stones and stuff like that. Even if this is never put in, or ever becomes something, please, leave your opinions below! And anyway, have a great day guys! Dakota, out.
Last edited by DakotaSpine on Tue Aug 20, 2013 2:58 am, edited 3 times in total.
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by amp » Tue Jul 16, 2013 12:31 am

TL;DR = New boss that is the opposite of the Sun Spirit. Ice spirit kinda guy.
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by patisfat » Tue Jul 16, 2013 12:34 am

Lol thanks chance

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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by nidefawl » Tue Jul 16, 2013 3:13 am

Good ideas there. I like it.

Can you implement a basic version of it? :retard:
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by Slash » Tue Jul 16, 2013 4:19 am

This would be such an amazing Idea that could be added, and has alot of potential.
the amount of detail thought/put into it is phenomenal!
soooo cool!
+1
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by Robman533 » Tue Jul 16, 2013 11:39 am

That'd be insanely fun, however, hard to add as you said =L
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by Mooshroom » Tue Jul 16, 2013 11:51 am

So it would be a blue hellfire stone?
I tried to do that but it turned out kinda bad
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someone's going to see this eventually, right? https://www.youtube.com/watch?v=DuSKERiejO0
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by Banana_Cannon » Tue Jul 16, 2013 12:41 pm

This is a terrific idea. But the issue is wherewould these dungeons spawn? The entire aether has already been explored.
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by Slash » Tue Jul 16, 2013 1:35 pm

Banana_Cannon wrote:This is a terrific idea. But the issue is wherewould these dungeons spawn? The entire aether has already been explored.
Ive heard rumors of somesort, that there might be an additional aether world...just what i heard from some people.

And that would be the coolest addition and feature, if the rumors are true, to be put in there.
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Re: New Boss! <Insert Generated Name Here>, The Frozen!

Post by ThatMinerGuy » Tue Jul 16, 2013 2:14 pm

Amazing. Simply amazing. This would be insanely fun and continue to keep the players immersed in thing to do that keep them occupied and draw them back to craftland for more every time. Now, we might have a better chance at seeing this happen if we donate some to help Nide run the server more smoothly to compensate for the new structures. ~Miner

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