NEW RESOURCE PACK

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FallOutAdam
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NEW RESOURCE PACK

Post by FallOutAdam » Tue Dec 24, 2013 11:44 am

I propose that nidefawl adds John Smith resource pack with ExtraBiomes and Aether Mod textures. This really helps builders (like me) if they want to do a big build (like I am). Many people have done adaptions of John Smith for the Aether, so that is easy to find. Thanks, Crash.
https://www.youtube.com/watch?v=OSCiMbMVDLI

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Toguno
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Re: NEW RESOURCE PACK

Post by Toguno » Tue Dec 24, 2013 10:01 pm

CAPITOL TOPIC NAME, also wtf is a john smith pack? I feel like a nUUb not knowing.....

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Blackjack
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Re: NEW RESOURCE PACK

Post by Blackjack » Wed Dec 25, 2013 6:37 am

toguno wrote:CAPITOL TOPIC NAME, also wtf is a john smith pack? I feel like a nUUb not knowing.....

Probably a resource pack named after the guy who put it all together. googled it, found this: http://www.jslegacy.com/" onclick="window.open(this.href);return false;
Make it idiot proof and someone will make a better idiot.

Everyone is entitled to be stupid, some people just abuse the privilege.

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Faker
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Re: NEW RESOURCE PACK

Post by Faker » Wed Dec 25, 2013 7:21 am

Blackjack wrote:
toguno wrote:CAPITOL TOPIC NAME, also wtf is a john smith pack? I feel like a nUUb not knowing.....

Probably a resource pack named after the guy who put it all together. googled it, found this: http://www.jslegacy.com/" onclick="window.open(this.href);return false;
One of my favorite resource pack. Used it alot in vanilla.
Meow

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MrPopRock
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Re: NEW RESOURCE PACK

Post by MrPopRock » Wed Feb 05, 2014 3:48 pm

We like the textures we have So no we should not use a new one Crash i dissaprove and so does the devil
:AngryX:

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FallOutAdam
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Re: NEW RESOURCE PACK

Post by FallOutAdam » Wed Feb 05, 2014 8:24 pm

MrPopRock wrote:We like the textures we have So no we should not use a new one Crash i dissaprove and so does the devil
:AngryX:
This is a texture pack, you do not have to have it. And that devil thing is a bit weird :|
https://www.youtube.com/watch?v=OSCiMbMVDLI

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