I guess it might not be all so possible due to players using different texture packs.. from what i heard. well yeahChance wrote:NIDE ME AND MARC ALSO CAME UP WITH THE BEST IDEA. WE NEED A NEW BANNER DESIGN WITH THE CRAFTLAND LOGO, MKAY? MKAY. THX. BAI.
Search found 253 matches
- Wed Oct 01, 2014 11:25 pm
- Forum: Suggestions
- Topic: banners {MORE}
- Replies: 4
- Views: 2788
Re: banners {MORE}
- Wed Oct 01, 2014 10:11 pm
- Forum: Main Forum
- Topic: Argour Citizenship
- Replies: 0
- Views: 2208
Argour Citizenship
Argour Citizenship Introduction Town Policy Current Citizens Town Map (WIP) Citizenship Application Introduction: Welcome to the Argour Citizenship Thread. For past couple of weeks we have been getting more requests for players to join our town. They seem to like the style of the town, the communit...
- Wed Oct 01, 2014 4:41 pm
- Forum: Suggestions
- Topic: Buff nether mob: ghast.
- Replies: 2
- Views: 2280
Re: Buff nether mob: ghast.
Some of your ideas are out there and just made quick and i couldnt ever see working well with the server BUT!!... I really like the idea to buff ghasts and the way you mentioned wouldnt make it too overpowered nor terrible. Ghasts are 10x the size of creepers so it should make sense that it has a bi...
- Sun Sep 28, 2014 2:02 pm
- Forum: Suggestions
- Topic: Aether Bosses Rage Mode.
- Replies: 8
- Views: 7065
Re: Aether Bosses Rage Mode.
sounds too op imo Adds challenge. making them harder than they are right now okay but this does sound op. Might be a challenge for the vet players but what about the non vet players that are doing these bosses. Also knowing that we have new players going to these bosses with mentors due to it being...
- Sun Sep 28, 2014 1:42 am
- Forum: Suggestions
- Topic: Aether Bosses Rage Mode.
- Replies: 8
- Views: 7065
Re: Aether Bosses Rage Mode.
sounds too op imo
- Fri Sep 26, 2014 9:16 pm
- Forum: Main Forum
- Topic: Thanks for the memories.
- Replies: 20
- Views: 13702
Re: Thanks for the memories.
we'll miss you, ill leave you with this one last thing and I don't normally do these things but just remember this.
- Thu Sep 25, 2014 9:55 pm
- Forum: Suggestions
- Topic: Mentor Task Kill /arena Boss.
- Replies: 4
- Views: 3643
Re: Mentor Task Kill /arena Boss.
so pretty much with this added it would say that the new player rank in general would count as 2-3 players at spawner. I said if it was both the teacher and the student with the /arena task still available which means when you get it done both student and teacher cannot make it spawn faster anymore...
- Thu Sep 25, 2014 8:42 pm
- Forum: Suggestions
- Topic: Mentor Task Kill /arena Boss.
- Replies: 4
- Views: 3643
Re: Mentor Task Kill /arena Boss.
I kinda dont think that should be done because 1. Not every new player will become a student and from what I remember (could be wrong) there might be a time where the mentor task list is made available for everyone so they dont necessarily need a mentor to do. so pretty much with this added it would...
- Fri Sep 19, 2014 4:32 am
- Forum: Suggestions
- Topic: The Dungeon Arena
- Replies: 2
- Views: 2671
Re: The Dungeon Arena
I can see flaws: -This arena could possibly downgrade ./arena -This arena could possibly downgrade other boss chambers like Gold Dungeons -This arena could produce lag due to some player wanting all the bosses on him. -Pretty sure having a Cat + Wither + ect. would make it so OP and wouldn't be wort...
- Thu Sep 18, 2014 12:08 am
- Forum: Suggestions
- Topic: Kick/Ban reason with images
- Replies: 10
- Views: 6917
Re: Kick/Ban reason with images
if it was to be added I would personally like it to only be serious pictures since we are kinda talking about a ban.Toguno wrote:It might be used in a funny way (for those people who go ape and its quite funny to watch) or they could be serious pictures like screenshots of what they did.