Search found 672 matches
- Tue Jul 24, 2018 6:32 pm
- Forum: Suggestions
- Topic: Best thing i can think of that will make more people stay
- Replies: 2
- Views: 105
We always appreciate input coming from newer players on what they liked and didn't like. What World did you go to first out of interest? And if you've been to a few, which did you find the most difficult?
The new rank Architect has been added to the game, which gives special permissions in certain creative worlds, and will allow us to contact you easier when we start working on larger event worlds. It isnt a full time position, and there is no obligation to help out, however it would be very useful. ...
- Add new hanging light - Make main menu load faster by getting special offers in a seperate thread. - Fix esc players menu not showing staff icon. - Reduce amount of time to eat food. - Reduce seeds dropped from long grass. - Fix feather falling being broken - Reduce wither time from wither skull a...
- Fri May 04, 2018 9:51 pm
- Forum: Problems
- Topic: Game freezes when accessing CraftLand Menu
- Replies: 1
- Views: 177
Which menu are you on? Is it just the /menu screen? Also, when you are ingame next, could you use the /report command, that will give me some basic information about how your game is running, so I can see if its an issue elsewhere
* Removed Tree mutator ** All tree mutations are now done inside the "Crop Mutator" block (the seed mutator) ** Recipes are the exact same, and a bit easier now. * Grass drops random seeds ** Not totally random. Rarer seeds drop much more rarly. * Infusement altar changes ** Infusement altar now con...
The pet update is coming at some point! Tinkers construct would be a massive pain to add, alongside any mod to be honest. We want more core ideas behind mods than mods themselves, as its easier to create our own mods that fit with craftlands existing base already. AE2, craftland is and wont be a tec...