Search found 668 matches

by pig001
Fri May 25, 2018 12:16 am
Forum: News
Topic: Privacy Policy
Replies: 0
Views: 37

Privacy Policy

With the introduction of the GDPR in Europe, we have updated our privacy policy. We will continue to be transparent with your data, and only use it as said in this policy.

https://craftland.org/privacy


by pig001
Fri May 18, 2018 3:06 pm
Forum: News
Topic: Patchnotes 8.31
Replies: 4
Views: 90

Patchnotes 8.31

- Add new hanging light - Make main menu load faster by getting special offers in a seperate thread. - Fix esc players menu not showing staff icon. - Reduce amount of time to eat food. - Reduce seeds dropped from long grass. - Fix feather falling being broken - Reduce wither time from wither skull a...
by pig001
Fri May 04, 2018 9:51 pm
Forum: Problems
Topic: Game freezes when accessing CraftLand Menu
Replies: 1
Views: 95

Re: Game freezes when accessing CraftLand Menu

Which menu are you on? Is it just the /menu screen? Also, when you are ingame next, could you use the /report command, that will give me some basic information about how your game is running, so I can see if its an issue elsewhere
by pig001
Mon Apr 30, 2018 11:26 pm
Forum: News
Topic: Patchnotes 8.3
Replies: 11
Views: 283

Patchnotes 8.3

* Removed Tree mutator ** All tree mutations are now done inside the "Crop Mutator" block (the seed mutator) ** Recipes are the exact same, and a bit easier now. * Grass drops random seeds ** Not totally random. Rarer seeds drop much more rarly. * Infusement altar changes ** Infusement altar now con...
by pig001
Mon Apr 30, 2018 10:10 pm
Forum: Problems
Topic: Thaumcraft warp creation
Replies: 3
Views: 54

Re: Thaumcraft warp creation

Theres a thing called warp stones I think, which allows you to warp totems or something similar like that
by pig001
Sat Apr 28, 2018 12:02 pm
Forum: News
Topic: A future update?
Replies: 15
Views: 542

Re: A future update?

The pet update is coming at some point! Tinkers construct would be a massive pain to add, alongside any mod to be honest. We want more core ideas behind mods than mods themselves, as its easier to create our own mods that fit with craftlands existing base already. AE2, craftland is and wont be a tec...
by pig001
Thu Apr 19, 2018 2:26 pm
Forum: Main Forum
Topic: Alchemy at the palm of your hand!
Replies: 2
Views: 136

Alchemy at the palm of your hand!

Image
by pig001
Mon Apr 16, 2018 1:00 pm
Forum: News
Topic: A future update?
Replies: 15
Views: 542

Re: A future update?

Yeah the ingame server shop has just been left as is for many years now. It could do with an updated item list, and updated prices, I'll look into that. An XP shop would be possible, but the price of XP changes quite a lot depending on whether a powerful player decides to kill a lot of ender dragons...
by pig001
Sun Apr 15, 2018 1:45 pm
Forum: News
Topic: A future update?
Replies: 15
Views: 542

A future update?

We're looking for feedback on things that could be changed in craftland. Specifically, things that need to be rebalanced and updated, feature wise. I already have my list, including a lot of things I myself have added in the past, and was hoping to get the communities input aswell. If you want anyth...
by pig001
Thu Mar 29, 2018 3:09 pm
Forum: Suggestions
Topic: Vote Weel
Replies: 2
Views: 175

Re: Vote Weel

On the patch notes I'm asking for ideas. I plan to add more stuff to it as time comes. It spins at a random speed every time, so it may take longer sometimes and shorter others, and it shouldn't be fps dependant, it calculates for that, but if its a bug I'll look into it. As for the badge, the icon ...